Welcome Guest. Please Login or Register. Nov 8, 2009, 4:34pm
The Deities, Wraiths, Terrenus, Aer, and the Ignis. Warring beings. Their fury and hatred needs to be stopped, but who can stop a god? Hatred and greed fuel them, but something must dim their fiery spirits. Their creator can not even control them. Powerful creations come with a desire to discipline and take everything for their own, and to even kill when another creation's ways become horribly twisted.
Admin/Owner
Afriel
8/19/09 - New skin created and new breed 'Angelus' added. We still need someone to play Validus!
7/22/09 - Vote for us! Link is at the top!
Stallion of the Month
Branded
Mare of the Month
Fortis Procella
Thread of the Month
They Call it a.m.b.i.t.i.o.n
I've seen the idea of a pet/mascot on several other sites, so, I decided we'd try it =) Meet Wallace:
Pets name: Wallace the Pirate Adopt your own!
We'll have on of these every month or anytime I feel there's little activity going on. Just reply with your character names in the designated thread. If you do not reply and are inactive you will have two weeks before your characters are deleted or put up for adoption.
Come here to play games or to rp with your characters completely out of character. Meaning, everything that happens here doesn't affect them. Yay! That way you can have them be as insane as they want!
All dead/inactive threads are kept here. If a thread is inactive for more than a week without prior warning it is placed here and will not be taken out again. (Unless permission is given by an admin)
Fill out the application, and you can post right away. If anything is wrong with your application a staff member will tell you. If everything looks good, it will be moved to your own character thread. The rest of your characters, post as a reply to your first character. No starting out with a power.
Fill out the form with both the sire's and dam's stats. A staff member will generate the foal's stats. Twins are rare, don't whine if you don't get twins! Also come here to put a thread up with a character for a sire or dam, and have a form for the applicants to fill out please. A staff will also generate these foals' stats.
All equines come here to steal another equine from a different herd. All steals must be in the form of a riddle, giving at least five hints as to what equine you are stealing and who from. Only herd leaders/higher ups may steal.
Come here to settle things by physical means. Make sure you don't godmode/powerplay, and have the character's owner's consent if you plan on killing their character. Also, you can make up any kind of terrain for yout thread where you will fight, and you two discuss the rules of the fight.
A large clearing in a forest. There are several worn paths that lead to this place, and a large stream flows at the edge of the clearing and into a river which comes to a waterfall. Here is where all festivals are held, and led by the priests/priestesses.
A large forest home to more than just the equine kind. There are several rivers and streams winding through, and it's difficult to find a good place to cross. Not too hard to drown here.. Forcing Allowed Dangers: Wraiths, wolves, bears, the general carnivores.
Here trees are forever shrouded in mist and the very air about you seems tinged with red as if the very blood of the goddess' lost ones has been sprinkled from the sky and mingles in the air. Even in winter many of the trees will bear leaves, though they always stay the colors of autumn. Also beware the mares of Diomedes that guard her forest. They will.. enjoy you. Her daughters are not the only dangers that haunt Afriel's forest. Her herd of mortals mingle there also, ready to kill or lead you to the Diomedes. Pits are hidden by branches and leaves covering, and a network of tunnels connect them, and in the middle of the tunnels is a large cavern where the mares reside. Almost anywhere in the forest you can hear the screams of horror as equines are mauled, torn apart, and.. enjoyed by the Diomedes. Despite this, Afriel may show you her compassionate side. Dangers: Afriel, mares of Diomedes
This is where the god of the Ignis, Ferinus, resides. Come here, all who dare, to pry a brutal guidance from Afriel's fiery creation, through the dense trees, on the steep mountainside of the dormant volcano. In this hallowed forest, your only real concern, is Ferinus- but not only if you are unlucky enough to run into the god and fall victim to his original blood puppetry, but his power is infused in every thing there- albeit living or not. You constantly feel as if you are being watched, and if you are not wanted, you probably are. This forest, enchanted by the god himself, will play tricks on your mind, the shadows will seem to leap out at you, as if to drag you to hell, or suddenly, the ground beneath your very hooves will shudder, as if the great, dormant volcano is waking, to encase you in boiling landslides of lava- but again, if you can find yourself fighting the mind-games, then you'll have to face Ferinus- lest he be kind, and want you there, to allow you passage to him for his guidance, advice, and gifts. Dangers: Ferinus
Here, in the midst of the land, lies The Wishing Well, domain of Validus. A spiraling hole deep into the earth, The Wishing Well sustains only a few hardy plants. Small wildlife, such as foxes and rabbits, are sometimes seen here, but rarely anything larger than a wolf, for many sacrifice bones on the steep trek downwards. Spanish moss clings to every pore in the stone that circumferences The Wishing Well, as well as grime. Deep echoes can be heard from miles under, fading off into an eternal pitch below. At the bottom, a land as mysterious and malleable as the stallion who rules here exists, seemingly changing constantly and yet remaining the same forever. Through the narrow, harsh mountain pass which grants entrance to the land, one would find a litany of caverns illuminated in cerulean reflected from the sky onto the film of water and mist which permanently blankets the lands. To successfully navigate through the tunnels would require the aid of a guide who knows them, or else risk being lost for many a days. At the center of the hollow is an area not unlike a courtyard, ringed by the caverns, and in this stronghold the horses thrive. A large pool of water fed by natural aqueducts accumulates in the center of the hollow, and the sandy banks sweep into seemingly endless flows of grass. It is near impossible to determine how wide this kingdom is, for there is a thick mist perceptually drifting a few feet above the ground, and to strangers the mist causes this land to 'transform'. It is said that the hollow is a secondary home to ghosts, however the ethereal suggestion is known to be simply the light bodies of fireflies which forever illuminate the mist at night. Dangers: Validus
What was once a barren hole in the ground is now a transformed paradise. A large crater is filled with water and centered in the middle rests a large island growing wild and untamed. Smaller islands surround the main island. An old rocky path can be found leading across the waters and to the main island. The way is tough but those with light hooves can make it. The air here is clean and smells sweet to the senses. A certain solitude can be found here and with it a certain air of peace. Dangers: Aequus
PM a staff member asking for a territory, and send a decription of it with that PM. The lands are sub-boards ONLY. Pictures for land may be no bigger or smaller than 364x70. No more than TWO herdlands a member, but only ONE per character.
ONLY DEITIES MAY CLAIM THESE LANDS! But mortals may live here under the deities. PM a staff member asking for a territory, and send a decription of it with that PM. The lands are sub-boards ONLY. Pictures for land may be no bigger or smaller than 364x70. No more than TWO herdlands a member, but only ONE per character.